Podcasts. What are they?
A brief introduction from jrhode at the Northern Illinois
University on his YouTube site (8 mins).
Sorry it’s not as fun as some of last videos, unfortunately
podcasting is still a reasonably new technology for many people. The main
features of a podcast is the serialisation and episodic format of the content. This
is a fantastic way for learners to get their information as well as teachers to
post their information in a way for learners to get a really good idea across.
I have created an audio file that I shall incorporate into
my blog here. It is about a topic I am very passionate about, Dungeons and
Dragons, I have explained at the end of the blog my reason for doing a D&D
podcasts as opposed to a podcast about graphics or IT.
You can find it here http://ken-brown88.podomatic.com/entry/2015-03-31T19_39_17-07_00
Understanding how podcasts can influence the way we teach is important. Merhi (2015) talks about in his article in Computers & Education how podcasts can be adopted into the teaching and learning process. Merhi states:
You can find it here http://ken-brown88.podomatic.com/entry/2015-03-31T19_39_17-07_00
Understanding how podcasts can influence the way we teach is important. Merhi (2015) talks about in his article in Computers & Education how podcasts can be adopted into the teaching and learning process. Merhi states:
Podcasts usage
helps institutions to serve their current students and to target those students
who do not have the ability to attend regular classes. A recent report by the
Pew Internet and American Life Project suggested that mobile technologies may
contribute to reducing the “digital divide” (Smith, 2010)
Also regarding the difference for distance learners at a
tertiary level, Merhi talks about the difference between a podcast, a broadcast
that can be downloaded and listened to everywhere, and a webcast, a broadcast
that must be connected to the internet.
Educational
institutions from around the world have been acquiring m-learning technologies
to better serve their students. Demand for m-learning products and services has
been rapidly increasing (Adkins, 2011). The growth of m-learning tools and
specifically podcasts in education attracted many researchers to examine
different aspects related to these technologies. For instance, some researchers
were mainly interested in examining the benefits of podcasting and how this new
method can influence the performance of students (Jarvis & Dickie, 2010;
O'Bannon, Lubke, Beard, & Britt, 2011). Shim, Shropshire, Park, Harris, and
Campbell (2007) examined student's preferences of media delivery richness of
communication media using podcasts and webcasts. The main difference between
podcasts and webcasts is that the latter requires users to be connected to the
internet while playing or viewing the webcast files (Shim et al., 2007). Shim
et al. (2007) found that personalization and usability are two main factors
that affect media use. They also found podcasts to be a better communication
tool rather than webcasts. Fernandez, Simo, and Sallan (2009) analyzed the use
of podcasting to enhance distance students' personal study. They argued that
podcasting is a powerful tool to complement traditional educational resources
but not a complete substitute for them. Kemp, Mellor, Kotter, and Oosthoek
(2012) suggested that student-produced podcasts enhance engagement, competence
in e-technologies, creativity, science communication skills and a broader
understanding of the instructional content.
How can we as future educators incorporate this ICT tool into
our classroom experiences? A good start would be to include them as an
assessment tool. Most learners have access to a computer. This allows the
learner to create absolutely everything. As with this course, a teacher can
suggest that the learner install Audacity, a free recording and editing program
off the internet and use this tool to create an audible assessment piece
instead of an oral assessment in front of the class.
Another way of incorporating the podcast would be to
supplement the classes that the learners go to. So a teacher could provide a
ten to thirty minute podcast on the subject, which includes more topic specific
information. As a learning tool podcasts already have a fantastic range by
podcasters who have already made them. A teacher who is teaching ancient
history focusing on Rome could direct the learners to go to http://thehistoryofrome.typepad.com/
by Mike Duncan or more modern history and focusing on a revolution that
happened, Mike Duncan is currently working his way through the French
revolution, in detail at http://www.revolutionspodcast.com/.
Understandably, due to the time it takes for podcasts to be
produced and posted it would be better for many of the teachers to develop
their own podcasts for their students. Podcasts aren’t always going to be the
answer to an ICT tool, remembering that students can learn through three
mediums, audibly (through podcasts), visually (through images and text) and
kinaesthetically (through the creation or doing of the task). However a
combination of all three would be beneficial to all students.
Using the SAMR model we can create this table for how
podcasts could be used in the classroom.
Podcasts in the SAMR model of teaching – Teaching
area Graphics (Industrial Design)
|
|
Substitution
|
A
substitution of the traditional class, lecture based. With links to readings
and documentation on the Australian Standards.
|
Augmentation
|
Augmentation, the teacher talks
through the process of designing an object. Using the Australian Standards as
a guide, but guiding the student through designing the object on paper or
more commonly in a Computer Aided Design program.
|
Modification
|
The teacher
gets the students to write down their processes of designing the object,
after refining the process that the student did get them to produce a podcast
on the process of developing the object in a CAD program.
|
Redefinition
|
Every student is given instructions
to write their podcasts and produce them, on top of that in a wiki site for
each student, they post their podcast along with screenshots and snipped
pictures of their design and how they did that. If the computers have a Camtasia
style capturing program the student can talk through the design process and
use this as an assessment piece, as a Vodcast (video podcast).
|
These are just some ideas that can be used for podcasts,
which are fantastic for the learners to learn in their own time as well as the
teachers to give information and mark on as well.
References
Jrhode. (2007, Jul 12). What is a podcast? [Video File].
Retrieved
Merhi, M. (2015). Factors influencing higher education
students to adopt podcast:
An empirical strudy. Computers & Education, 83,
32-43. Retrieved
I focused on video this week, so your explanation of podcasts was really helpful. I I used to make a monthly podcast for my grade 10 class in Japan. I basically bribed them to listen to it by placing a "secret sound" quiz somewhere in each podcast. The first student to correctly guess the secret sound each month got a prize.
ReplyDeletePerhaps with some more experience with ICTs, I won't have to resort to bribery..... :)
Great post Kenneth. Since this course is all about enhancement through ICT's, I was wondering if you were familiar with roll20.net ? It's an online virtual tabletop that I used to play pathfinder on with friends in the states. Using something like TeamSpeak to communicate means that you can still have your DnD sessions if your group is unable to make it due to illness or whatever.
ReplyDeleteThought it might be right up your alley.